Roadmap: Difference between revisions
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! style="background-color: #f2f2f2; color: black;" | Description | ! style="background-color: #f2f2f2; color: black;" | Description | ||
|- | |- | ||
| style="color: | | style="color: purple;" | PURPLE || style="color: black;" | Era 1 | ||
|- | |- | ||
| style="color: orange;" | ORANGE || style="color: black;" | Era 2 | | style="color: orange;" | ORANGE || style="color: black;" | Era 2 | ||
|- | |- | ||
| style="color: red;" | RED || style="color: black;" | Era 3 | | style="color: red;" | RED || style="color: black;" | Era 3 | ||
| Line 33: | Line 33: | ||
|} | |} | ||
*The items listed in | *The items listed in purple are Era 1 and have now been completed. | ||
*The items listed in orange are Era 2 and are currently been worked on. | *The items listed in orange are Era 2 and are currently been worked on. | ||
*The items listed in red are Era 3 | *The items listed in red are Era 3 | ||
In addition there will also still be new game features developed alongside the Era work. These are currently listed in blue | In addition there will also still be new game features developed alongside the Era work. These are currently listed in blue but they do not yet have any defined completion dates. The community will be engaged to help decide the priority of these features and how they will work. | ||
Note: | Note: | ||
*The timelines are subject to change for any of the Era work or the new game features. | *The timelines are subject to change for any of the Era work or the new game features. | ||
*These are the completion dates, completed by the end of that month. | |||
=== The schedule === | === The schedule === | ||
| Line 55: | Line 56: | ||
! style="background-color: #f2f2f2; color: black;" | Jun | ! style="background-color: #f2f2f2; color: black;" | Jun | ||
|- | |- | ||
| || || || || || style="color: | | || || || || || style="color: black;" | '''SEASON 2 DEPLOY''' | ||
|- | |- | ||
| || || || || style="color: | | || || || || style="color: black;" | Testing of end of season logic || | ||
|- | |- | ||
| style="color: | | | <span style="color: purple;">'''GAME LAUNCH'''</span> <span style="color: green;">(Done)</span> || || || || || | ||
|- | |- | ||
| || style="color: | | || <span style="color: purple;"> 1000 improvements</span> <span style="color: green;">(Done)</span> || || || || || | ||
|- | |- | ||
| || || style="color: | | || || <span style="color: purple;"> 1000 improvements</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || || style="color: | | || || <span style="color: purple;"> New languages: Japanese, Turkish, Indonesia</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || || style="color: | | || || <span style="color: purple;"> Home screen</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || || style="color: green;" | | || || <span style="color: purple;"> Notifications</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || || style="color: | | || || <span style="color: purple;"> Ingame popup message</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> Player loans (backend)</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> Community hub</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> Community ultras</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> Implement season 1 user feedback</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> A.I. Transfers</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || style="color: | | || || || <span style="color: purple;"> Cash injection to clubs</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || || || || style="color: | | || || || || <span style="color: purple;"> Champions cup qualifiers</span> <span style="color: green;">(Done)</span> || | ||
|- | |- | ||
| || || || || style="color: | | || || || || <span style="color: purple;"> Cup winners cup</span> <span style="color: green;">(Done)</span> || | ||
|- | |- | ||
| || || || || style="color: | | || || || || <span style="color: purple;"> Add new players logic</span> <span style="color: green;">(Done)</span> || | ||
|- | |- | ||
| || || || || style="color: | | || || || || <span style="color: purple;"> Calculate player changes</span> <span style="color: green;">(Done)</span> || | ||
|- | |- | ||
| || || || || style="color: | | || || || || <span style="color: purple;"> Jobs board</span> <span style="color: green;">(Done)</span> || | ||
|- | |- | ||
| || || || || || style="color: | | || || || || || <span style="color: purple;"> Player influence cost updates</span> <span style="color: green;">(Done)</span> | ||
|- | |- | ||
| || || || || || style="color: | | || || || || || <span style="color: purple;"> Community Building on APIs</span> <span style="color: green;">(Done)</span> | ||
|} | |} | ||
| Line 112: | Line 113: | ||
! style="background-color: #f2f2f2; color: black;" | Dec | ! style="background-color: #f2f2f2; color: black;" | Dec | ||
|- | |- | ||
| || || || || || style="color: | | || || || || || style="color: black;" | '''SEASON 3 DEPLOY''' | ||
|- | |- | ||
| || || || || style="color: | | || || || || style="color: black;" | Testing of end of season logic || | ||
|- | |- | ||
| || || || || | | <span style="color: purple;"> Player Loans</span> <span style="color: green;">(Done)</span> || || || || || || | ||
|- | |- | ||
| || || || || || | | || <span style="color: purple;"> Implement season 2 user feedback</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || style="color: | | || || <span style="color: purple;"> Customized AI-generated news</span> <span style="color: green;">(Done)</span> || || || | ||
|- | |- | ||
| || style="color: orange;" | SVC payout calculator || || || || || | | || || || <span style="color: orange;"> SVC payout calculator</span> <span style="color: green;">(Done)</span> || || | ||
|} | |||
{| class="wikitable" style="border: 1px solid #000; text-align: center;" caption="Season 3" | |||
|- | |||
! colspan="6" style="background-color: #f2f2f2; color: black;" | Season 3 - 2026 | |||
|- | |||
! style="background-color: #f2f2f2; color: black;" | Jan | |||
! style="background-color: #f2f2f2; color: black;" | Feb | |||
! style="background-color: #f2f2f2; color: black;" | Mar | |||
! style="background-color: #f2f2f2; color: black;" | Apr | |||
! style="background-color: #f2f2f2; color: black;" | May | |||
! style="background-color: #f2f2f2; color: black;" | Jun | |||
|- | |||
| || || || || || style="color: black;" | '''SEASON 4 DEPLOY''' | |||
|- | |||
| || || || || style="color: black;" | Testing of end of season logic || | |||
|- | |||
| <span style="color: purple;"> Implement season 3 user feedback</span> <span style="color: green;">(Done)</span> || || || || || || | |||
|- | |||
| || <span style="color: orange;"> Agent changes</span> <span style="color: green;">(Done)</span> || || || || || | |||
|- | |||
| || <span style="color: orange;"> Increase player bonuses</span> <span style="color: green;">(Done)</span> || || || || || | |||
|- | |||
| || || <span style="color: orange;"> New V2 App in Beta with community</span> <span style="color: green;">(Done)</span> || || || || | |||
|- | |||
| || || <span style="color: orange;"> Portfolio Management</span> <span style="color: green;">(Done)</span> || || || || | |||
|- | |||
| || || <span style="color: orange;"> SVC payout calculator</span> <span style="color: green;">(Done)</span> || || || || | |||
|- | |||
| || || <span style="color: orange;"> Chat revamp v2 - include extra channels</span> <span style="color: green;">(Done)</span> || || || || | |||
|- | |||
| || || <span style="color: orange;"> Economy number tuning</span> || || || || | |||
|- | |- | ||
| || style="color: orange;" | | || || <span style="color: orange;"> Match Engine balancing - tactics</span> <span style="color: green;">(Done)</span> || || || || | ||
|- | |- | ||
| || style="color: orange;" | | | || || || style="color: orange;" | New App live || || || | ||
|- | |- | ||
| || || style="color: orange;" | Mobile first UX revamp | | || || || style="color: orange;" | Mobile first UX revamp || || || | ||
|- | |- | ||
| || || || style="color: orange;" | | | || || || style="color: orange;" | Major app issues fixed || || || | ||
|- | |- | ||
| || || || style="color: orange;" | Bloomberrg Screen || || || | | || || || style="color: orange;" | Bloomberrg Screen || || || | ||
|- | |- | ||
| || || style="color: | | || || || style="color: orange;" | New user onboarding funnel || || || | ||
|- | |- | ||
| style="color: | | || || || style="color: orange;" | Ability to add remove friends in chat || || || | ||
|- | |- | ||
| style="color: | | || || || style="color: red;" | GSP (back end game) ready for open sourcing [ready to press the button] || || || | ||
|- | |- | ||
| style="color: | | || || || style="color: red;" | Comprehensive APIs & Developer Support: || || | ||
|- | |- | ||
| style="color: | | || || || style="color: red;" | Support UGC content and Tool building || || | ||
|- | |- | ||
| style="color: | | || || || style="color: red;" | Player rating changes || || | ||
|- | |- | ||
| || || || || style="color: red;" | Open source front end || | |||
|- | |- | ||
| || || || || style="color: red;" | SV team running game nodes || | |||
|- | |- | ||
| || || || || style="color: purple;" | Players retiring || | |||
|- | |- | ||
| style="color: | | || || || || || style="color: red;" | Tune economy and payouts using game parameter tool | ||
|- | |||
| || || || || || style="color: red;" | Remove transfer market restrictions | |||
|} | |||
{| class="wikitable" style="border: 1px solid #000; text-align: center;" caption="Season 4" | |||
|- | |- | ||
! colspan="6" style="background-color: #f2f2f2; color: black;" | Season 4 - 2026 | |||
|- | |- | ||
| style="color: | ! style="background-color: #f2f2f2; color: black;" | Jul | ||
! style="background-color: #f2f2f2; color: black;" | Aug | |||
! style="background-color: #f2f2f2; color: black;" | Sep | |||
! style="background-color: #f2f2f2; color: black;" | Oct | |||
! style="background-color: #f2f2f2; color: black;" | Nov | |||
! style="background-color: #f2f2f2; color: black;" | Dec | |||
|- | |- | ||
| || || || || || style="color: black;" | '''SEASON 5 DEPLOY''' | |||
|- | |- | ||
| || || || || style="color: black;" | Testing of end of season logic || | |||
|- | |- | ||
| style="color: | | style="color: red;" | Open source the game code (GSP) || || || || || || | ||
|- | |- | ||
| style="color: | | style="color: red;" | Users running game nodes || || || || || || | ||
|- | |- | ||
| style="color: | | || style="color: red;" | Enable club SVC fundraising || || || || || | ||
|- | |- | ||
| style="color: | | || style="color: red;" | SV team give up ability to change game parameters || || || || || | ||
|- | |- | ||
| style="color: | | || || style="color: red;" | Nirvana || || || | ||
|} | |} | ||
''Note: This gets us to Nirvana by the end of August. However, the last two tasks in here we may want to do later, so Nirvana would also be later. For now we will keep it in August.'' | |||
{| class="wikitable" style="border: 1px solid #000; text-align: center;" caption=" | {| class="wikitable" style="border: 1px solid #000; text-align: center;" caption="New Features" | ||
|- | |||
! colspan="6" style="background-color: #f2f2f2; color: black;" | Features | |||
|- | |||
! colspan="6" style="background-color: #f2f2f2; color: black;" | (Note: These features currently have no work start date) | |||
|- | |||
! style="background-color: #f2f2f2; color: black;" | Feature | |||
! style="background-color: #f2f2f2; color: black;" | Status | |||
|- | |||
| style="color: blue;" | Player Loans || style="color: green;" | Done | |||
|- | |||
| style="color: blue;" | Customized AI-generated news || style="color: green;" | Done | |||
|- | |||
| style="color: blue;" | Champ Manager Style Commentary || | |||
|- | |||
| style="color: blue;" | Audio Commentary || | |||
|- | |||
| style="color: blue;" | Score Centre || | |||
|- | |||
| style="color: blue;" | Friends List || | |||
|- | |||
| style="color: blue;" | User Watch List || | |||
|- | |- | ||
| style="color: blue;" | Player Watch List || | |||
|- | |- | ||
| style="color: blue;" | Club Watch List || | |||
|- | |- | ||
| style="color: | | style="color: blue;" | AI Assistant Manager || | ||
|- | |- | ||
| style="color: | | style="color: blue;" | Internaional Managers || | ||
|- | |- | ||
| style="color: blue;" | Friendlies || | |||
|- | |- | ||
| style="color: blue;" | Reputation System || | |||
|- | |- | ||
| style="color: blue;" | Achievement System || | |||
|- | |- | ||
| style="color: blue;" | Leaderboard version 2 || | |||
|- | |- | ||
| style="color: blue;" | UI end of season improvements || | |||
|- | |- | ||
| style="color: blue;" | Europa league || | |||
|- | |- | ||
| style="color: blue;" | Qualifiers - all champions cups || | |||
|- | |- | ||
| style="color: blue;" | Football Stadium Enhancements || | |||
|- | |- | ||
| style="color: blue;" | Real-time manager action || | |||
|} | |} | ||
Latest revision as of 21:14, 6 April 2026
Soccerverse Roadmap - Era 1 to Era 3
Introduction
Soccerverse will evolve over time from what it is now and this evolution will happen through three stages or eras.
This roadmap explains what the three eras are with a brief explanation of each one.
The first era is to deploy the game world and have it up and functioning in a sustainable and healthy way. This also creates a demand side for SVC, the in-game currency.
The second era is to bring out more the trader side of the game. This will open up the game to potentially millions of players worldwide. This also creates the supply side for SVC.
The third era is when the soccerverse team is happy that the game is in a state where control of the game can be handed over to the community. This will be achieved through open sourcing the code, allowing users to run their own game nodes and giving up the ability to change the game and its rules, which puts the game in its final state. Users will be able to build their own apps and tools on top of the soccerverse ecosystem.
The Roadmap
Soccerverse is currently in era 1 and now moving into era 2.
Roadmap Key
| KEY | Description |
|---|---|
| PURPLE | Era 1 |
| ORANGE | Era 2 |
| RED | Era 3 |
| BLUE | Features |
- The items listed in purple are Era 1 and have now been completed.
- The items listed in orange are Era 2 and are currently been worked on.
- The items listed in red are Era 3
In addition there will also still be new game features developed alongside the Era work. These are currently listed in blue but they do not yet have any defined completion dates. The community will be engaged to help decide the priority of these features and how they will work.
Note:
- The timelines are subject to change for any of the Era work or the new game features.
- These are the completion dates, completed by the end of that month.
The schedule
| Season 1 - 2025 | ||||||
|---|---|---|---|---|---|---|
| Jan | Feb | Mar | Apr | May | Jun | |
| SEASON 2 DEPLOY | ||||||
| Testing of end of season logic | ||||||
| GAME LAUNCH (Done) | ||||||
| 1000 improvements (Done) | ||||||
| 1000 improvements (Done) | ||||||
| New languages: Japanese, Turkish, Indonesia (Done) | ||||||
| Home screen (Done) | ||||||
| Notifications (Done) | ||||||
| Ingame popup message (Done) | ||||||
| Player loans (backend) (Done) | ||||||
| Community hub (Done) | ||||||
| Community ultras (Done) | ||||||
| Implement season 1 user feedback (Done) | ||||||
| A.I. Transfers (Done) | ||||||
| Cash injection to clubs (Done) | ||||||
| Champions cup qualifiers (Done) | ||||||
| Cup winners cup (Done) | ||||||
| Add new players logic (Done) | ||||||
| Calculate player changes (Done) | ||||||
| Jobs board (Done) | ||||||
| Player influence cost updates (Done) | ||||||
| Community Building on APIs (Done) | ||||||
| Season 2 - 2025 | ||||||
|---|---|---|---|---|---|---|
| Jul | Aug | Sep | Oct | Nov | Dec | |
| SEASON 3 DEPLOY | ||||||
| Testing of end of season logic | ||||||
| Player Loans (Done) | ||||||
| Implement season 2 user feedback (Done) | ||||||
| Customized AI-generated news (Done) | ||||||
| SVC payout calculator (Done) | ||||||
| Season 3 - 2026 | ||||||
|---|---|---|---|---|---|---|
| Jan | Feb | Mar | Apr | May | Jun | |
| SEASON 4 DEPLOY | ||||||
| Testing of end of season logic | ||||||
| Implement season 3 user feedback (Done) | ||||||
| Agent changes (Done) | ||||||
| Increase player bonuses (Done) | ||||||
| New V2 App in Beta with community (Done) | ||||||
| Portfolio Management (Done) | ||||||
| SVC payout calculator (Done) | ||||||
| Chat revamp v2 - include extra channels (Done) | ||||||
| Economy number tuning | ||||||
| Match Engine balancing - tactics (Done) | ||||||
| New App live | ||||||
| Mobile first UX revamp | ||||||
| Major app issues fixed | ||||||
| Bloomberrg Screen | ||||||
| New user onboarding funnel | ||||||
| Ability to add remove friends in chat | ||||||
| GSP (back end game) ready for open sourcing [ready to press the button] | ||||||
| Comprehensive APIs & Developer Support: | ||||||
| Support UGC content and Tool building | ||||||
| Player rating changes | ||||||
| Open source front end | ||||||
| SV team running game nodes | ||||||
| Players retiring | ||||||
| Tune economy and payouts using game parameter tool | ||||||
| Remove transfer market restrictions | ||||||
| Season 4 - 2026 | ||||||
|---|---|---|---|---|---|---|
| Jul | Aug | Sep | Oct | Nov | Dec | |
| SEASON 5 DEPLOY | ||||||
| Testing of end of season logic | ||||||
| Open source the game code (GSP) | ||||||
| Users running game nodes | ||||||
| Enable club SVC fundraising | ||||||
| SV team give up ability to change game parameters | ||||||
| Nirvana | ||||||
Note: This gets us to Nirvana by the end of August. However, the last two tasks in here we may want to do later, so Nirvana would also be later. For now we will keep it in August.
| Features | |||||
|---|---|---|---|---|---|
| (Note: These features currently have no work start date) | |||||
| Feature | Status | ||||
| Player Loans | Done | ||||
| Customized AI-generated news | Done | ||||
| Champ Manager Style Commentary | |||||
| Audio Commentary | |||||
| Score Centre | |||||
| Friends List | |||||
| User Watch List | |||||
| Player Watch List | |||||
| Club Watch List | |||||
| AI Assistant Manager | |||||
| Internaional Managers | |||||
| Friendlies | |||||
| Reputation System | |||||
| Achievement System | |||||
| Leaderboard version 2 | |||||
| UI end of season improvements | |||||
| Europa league | |||||
| Qualifiers - all champions cups | |||||
| Football Stadium Enhancements | |||||
| Real-time manager action | |||||
Nirvana
An understanding of what the game will look like once this roadmap has been completed can be found by reading the following article on the soccerverse wiki: Adding Value to the Game Assets. We call this state 'Nirvana'.
At this point the game will have all the core values of true blockchain gaming as defined by the Xaya Project; a fully on-chain, decentralized, provably fair and trustless game, that is fully run and owned by the community.